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bomberman_64 [2017/06/06 10:20] skeletons created |
bomberman_64 [2025/10/18 21:21] (current) |
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| - | ====== Bomberman 64 ====== | + | ====== Bomberman 64 Hacking ====== |
| ~~NOTOC~~ | ~~NOTOC~~ | ||
| ==== Level Select ==== | ==== Level Select ==== | ||
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| | 0x99 | Multiplayer 10 | | | 0x99 | Multiplayer 10 | | ||
| - | //Discovered and documented by Skelux.// | ||
| ==== Unused Content ==== | ==== Unused Content ==== | ||
| There are four unused stages in the game, seen below. | There are four unused stages in the game, seen below. | ||
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| | USA | 81090018 428C\\ 8109001C 4234 | | | USA | 81090018 428C\\ 8109001C 4234 | | ||
| - | //Discovered and documented by Skelux.// | ||
| ==== Miscellaneous Findings ==== | ==== Miscellaneous Findings ==== | ||
| A table of level parameters can be found at **802A0528**(U).\\ | A table of level parameters can be found at **802A0528**(U).\\ | ||
| The **Play Sound** routine can be found at **80049700**(U).\\ | The **Play Sound** routine can be found at **80049700**(U).\\ | ||
| You can place a break-point at **8023D35C**(U) then modify **802AC5EC**(U) to change the level intro message.\\ | You can place a break-point at **8023D35C**(U) then modify **802AC5EC**(U) to change the level intro message.\\ | ||
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| - | //Discovered and documented by Skelux.// | ||