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| - | ======== Level Commands ======== | ||
| - | The level commands define the top-level control of the game. They are used to load levels, textures, collision data, objects, warps, etc. and determine how everything is connected. The first byte of the level command is the command type and the second byte is the length of the command in bytes. | ||
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| - | ===== Level Layout Commands ===== | ||
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| - | ===== See Also ===== | ||
| - | [[List of Level Scripts]] | ||
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| - | ===== References ===== | ||
| - | * http://origami64.net/showthread.php?tid=160 | ||
| - | * http://qubedstudios.rustedlogic.net/Mario64_HackingDoc1.5.txt | ||
| - | * http://s26.photobucket.com/user/Starxxon/media/M64Diagram.gif.html | ||