This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
|
super_mario_64:sm64_editor [2016/07/14 00:58] skelux created |
super_mario_64:sm64_editor [2025/10/18 21:21] (current) |
||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | ===== Details ===== | + | ====== SM64 Editor ====== |
| + | The SM64 Editor contains tools for importing levels, changing music, editing RAM banks, adding water boxes, and making many other tweaks. | ||
| + | ===== Dialogs ===== | ||
| + | |||
| + | ==== Import Settings ==== | ||
| + | {{super_mario_64:sm64_editor_import.png?direct&200 |}} The Import Settings tab contains the controls for importing a new level from Wavefront OBJ format (.obj/.mtl files). | ||
| + | |||
| + | ==== Level Settings ==== | ||
| + | {{super_mario_64:sm64_editor_level.png?direct&200 |}} The Level Settings tab contains controls for terrain, music, environment, background, fog, and entry point. | ||
| + | |||
| + | ==== RAM Bank ==== | ||
| + | {{super_mario_64:sm64_editor_ram.png?direct&200 |}} The RAM Bank tab allows selection of the RAM banks for objects and enemies that can be placed in the level. | ||
| + | |||
| + | ==== Collision ==== | ||
| + | {{super_mario_64:sm64_editor_collision.png?direct&200 |}} The Collision tab configures the collision type for each material type in the level model. | ||
| + | |||
| + | ==== Special Material ==== | ||
| + | {{super_mario_64:sm64_editor_special.png?direct&200 |}} The Special Material tab allows adding of water boxes, lava, haze, and scrolling textures. | ||
| + | |||
| + | ==== ROM Settings ==== | ||
| + | {{super_mario_64:sm64_editor_rom.png?direct&200 |}} The ROM Settings tab contains many general ROM settings such as starting level, camera, checksum, start lives. | ||
| + | |||
| + | ==== Miscellaneous ==== | ||
| + | The Miscellaneous tab contains everything else, like boss star positions, trajectories (e.g. Koopa-the-Quick), | ||
| + | {{super_mario_64:sm64_editor_misc.png?direct&200 |}} | ||
| + | ---- | ||
| + | {{super_mario_64:sm64_editor_tweak_manager.png?direct&200 |}} | ||
| + | {{super_mario_64:sm64_editor_text_editor.png?direct&200 |}} | ||
| + | {{super_mario_64:sm64_editor_hex.png?direct&200 |}} | ||
| + | It also contains some nice tools for managing tweaks, a dialog editor, a hex editor, and applying PPF patches. | ||
| + | |||
| + | ==== Music Settings ==== | ||
| + | {{super_mario_64:sm64_editor_music.png?direct&200 |}} | ||
| + | |||
| + | ===== Changes Made to ROM ===== | ||
| As of version 1.9.3S (but prior to version 2.0), when loading a new SM64 ROM, it performs the following actions: | As of version 1.9.3S (but prior to version 2.0), when loading a new SM64 ROM, it performs the following actions: | ||